Top Notch!
Felt like I was in an old style child's book, right down to the style of the drawings. The voices were perfect, as was everything else!
top notch!! keep up the high quality work.
cheers!!
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Top Notch!
Felt like I was in an old style child's book, right down to the style of the drawings. The voices were perfect, as was everything else!
top notch!! keep up the high quality work.
cheers!!
hellz yea!
this is what I want to see when I click on a flash animation peoples!!!
this is absolutly wickid, I would want a guy like you on my team!
great idea, decent programming
Loved the game and the art.
The first time playing, skip intro doesn't actually skip... just hangs on a black screen until the timeline catches up.
the gameplay / ai needs some touchups... I got to the tanks without touching a single key! lol.
Great game, love the art and animation.
It's fun, one of the better flast RTS's
...but you need to beta test BEFORE releasing your games. The controls and things are confusing at first. Selecting groups only works with the same type, which is very lame. saving groups in poular games is ctrl-# not shift-#. If you upgrade a tech more nefore the previous upgrade finished, your entire production que FREEZES and the only way to build again is to cancel like mad, but it doesnt give you and $$ back, so I lose like 5k every time.
Yes you're right it should be CONTROL, will change soon.
long hint line
I think the hint line is too long, 1/2 the holes you can get easy hole in ones with it. It's like perma tiger vision
Age 42, Male
multimedia designer
C.A.T.O. - graded
Vancouver, bc
Joined on 9/3/04